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SEQUENCODE

Independent mobile games

SEQUENCODE

Mobile games, built small and finished properly.

Games

3 games

  • Pontis

    On Google Play

    A bridges puzzle (Hashiwokakero) with 8,520 verified levels. Every puzzle has exactly one solution reachable by deduction alone.

    • Flutter
    • Material 3
    • Offline
    • 27 languages
  • Insula

    In development

    A Japanese logic puzzle (Nurikabe) with 2,280 verified levels. Form islands in a continuous sea with pure deduction and zero guessing.

    • Flutter
    • Material 3
    • Offline
    • 13 languages
  • Decussis

    In development

    A classic Japanese cross-sums puzzle (Kakuro) with 2,280 verified levels. Combine digits and deduction with zero guesswork.

    • Flutter
    • Material 3
    • Offline
    • 13 languages

About

What this is

01

Solo project

I run SEQUENCODE as a solo project. This means I take full ownership of the entire process: from the initial code architecture and user interface layout to the level design and final quality control.

02

7 years of code

What started seven years ago as hobby programming has evolved into a serious passion. Over these years of building things, I've learned that games feel best when they are focused, finished properly, and kept clean.

03

Flutter & Dart

Flutter and Dart is my favorite stack. It is the perfect toolkit to build highly responsive, smooth mobile interfaces, letting me focus entirely on designing pure logic puzzles.

Contact

Questions about a game?

Bug reports, refund questions and privacy requests all go to the same address.

yannick@sequencode.dev